Italian Game

52. Hungarian Defence: Exchange on d4

If after 4.d4 Black gives up the centre with 4...exd4, White recaptures with the knight and develops with Nc3, O-O and h3. Black is solid but passive and prepares ...Re8 and ...Bf8.

1.e4 e5 2.Nf3 Nc6 3.Bc4 Be7 4.d4 exd4 5.Nxd4 d6 6.Nc3 Nf6 7.O-O O-O 8.h3 Re8

Move by move

  1. 1.e4 – Occupies the centre and frees the queen and the f1-bishop, which in the Italian Game goes to c4 to aim at the weak f7 point.
  2. 1...e5 – Black contests the centre at once: the e5 pawn controls d4 and f4 and opens the diagonal for the f8-bishop and the queen.
  3. 2.Nf3 – Development with an attack: the knight hits the e5 pawn, controls d4 and prepares quick kingside castling.
  4. 2...Nc6 – Defends e5 while developing and adds control of d4, the square White wants for a pawn.
  5. 3.Bc4 – The Italian Game move: the bishop aims at f7, defended only by the king, and controls d5, making ...d5 harder to achieve.
  6. 3...Be7 – The Hungarian Defence: Black gives up the pressure of ...Bc5 or ...Nf6 and chooses a solid but passive position, with no targets for White's attack on f7.
  7. 4.d4 – Against the passive set-up White immediately occupies the centre and attacks e5.
  8. 4...exd4 – Black gives up the centre: it captures on d4 and leaves White more space, but its position stays solid.
  9. 5.Nxd4 – The knight recaptures in the centre: White has more space, comfortable development and no weaknesses.
  10. 5...d6 – Black opens the c8-bishop and controls e5: a structure similar to the Philidor Defence with the d6-pawn set back.
  11. 6.Nc3 – The knight develops, defends e4 and controls d5.
  12. 6...Nf6 – Black develops the knight and attacks e4, defended by the c3-knight.
  13. 7.O-O – White castles: the king is safe and the f1-rook can support an f4 push.
  14. 7...O-O – Black castles too; now it can think of ...Re8 and ...Bf8 to press on e4.
  15. 8.h3 – Takes the g4 square away from Black's knight and bishop: without ...Ng4 or ...Bg4 Black has fewer ways to disturb the d4-knight.
  16. 8...Re8 – The rook goes to the e-file and prepares ...Bf8: after the bishop's retreat it will press on e4.

How to exploit the position

White has more space and the strong knight on d4; Black has no weaknesses but few active squares, and aims for ...Re8, ...Bf8 and pressure on e4.

Master tips

The ...Nxe4 and ...d5 trick

With the bishop on c4 and the knight on c3, Black can play ...Nxe4 Nxe4 d5, attacking two pieces and regaining the material.

Model games