Queen's Gambit Declined

Elephant Trap

With 4...Nbd7 Black seems to leave d5 undefended. If White captures with the Knight, Black sacrifices the Queen and with ...Bb4+ regains it with an extra piece.

1.d4 d5 2.c4 e6 3.Nc3 Nf6 4.Bg5 Nbd7 5.cxd5 exd5 6.Nxd5 Nxd5 7.Bxd8 Bb4+ 8.Qd2 Bxd2+ 9.Kxd2 Kxd8

Move by move

  1. 1.d4 – White takes the center with the queen's pawn and opens the diagonal for the c1 Bishop. It usually continues with c4 to attack the d5 pawn.
  2. 1...d5 – Black contests the center with a pawn and prevents e4. This is the basis of the Queen's Gambit Declined: d5 will be defended at all costs.
  3. 2.c4 – The Queen's Gambit: White attacks d5 with the c-pawn to draw it away from the center. If we took it, White would regain the pawn with e3 and Bxc4.
  4. 2...e6 – Black declines the gambit and supports d5 with the e-pawn: a rock-solid structure. The price is the c8 Bishop shut in behind e6, the problem to be solved throughout the course.
  5. 3.Nc3 – The Knight attacks d5 a second time and controls e4. Black must add a defender to the central pawn.
  6. 3...Nf6 – The Knight defends d5 a second time, controls e4 and prepares short castling. It is Black's most natural development.
  7. 4.Bg5 – The Bishop pins the f6 Knight to the Queen and reduces its control of d5 and e4. Black must break the pin.
  8. 4...Nbd7 – The Knight goes to d7 instead of developing the Bishop. It seems to leave d5 weak, but it hides the Elephant Trap.
  9. 5.cxd5 – White exchanges in the center and prepares to take the d5 pawn with the Knight.
  10. 5...exd5 – Black recaptures: now d5 seems attackable by the c3 Knight, but it is a bait.
  11. 6.Nxd5 – Mistake! White thinks the f6 Knight is pinned and captures the d5 pawn.
  12. 6...Nxd5 – Black captures leaving its own Queen en prise: it is part of the plan.
  13. 7.Bxd8 – White takes the Queen, but Black has prepared an intermediate check.
  14. 7...Bb4+ – The check forces the white Queen to interpose: now it is Black's turn.
  15. 8.Qd2 – The only interposition: the Queen steps in front of the King.
  16. 8...Bxd2+ – Black takes the Queen with check. White must recapture.
  17. 9.Kxd2 – The King recaptures on d2. Black still has to regain the d8 Bishop.
  18. 9...Kxd8 – Black regains the Bishop: in the end it has an extra Knight.

How to exploit the position

Black has an extra Knight: the game is won if it completes development without hurry.

Master tips

The Elephant's trick

After 6.Nxd5?? Black captures and leaves the Queen: 7.Bxd8 Bb4+ forces White to give up its Queen.

Model games